This more pillagy version of Ramirez combines everything that Pirates like to do: it makes Treasures, rewards you for hitting your opponent, and steals cards from other players
You have black and green if you want to include some self-mill, but Id caution trying to do too much
Poison counters are already a headache in of itself
Dice, spare cards, or even homemade tokens can all get the job done as long as players can tell what they represent and whether they are tapped
Freerunning is a key part of the deck's strategy, so making sure Ezio sticks to the battlefield is vital
Every game my opponent angled their hand to the side like a curious dog as I revealed card after card from the top of my deck, one or two foreseeing where this was going, but at least once there was some disbelief that I really built a deck with only two artifacts