They are often representative of the creatures and characters that reside within our decks, and in turn tell a story greater than any words can write
Wilds of Eldraine limited has been a lot of fun, and I look forward to exploring it some more in the weeks ahead
Disciples of the Inferno modifies damage that would be dealt to any creature, no matter who controls it, as well as any battle, no matter who protects it
While some meta-relevant decks have low energy costs for their powerful attacks, others are insanely difficult to use because of their higher energy costs
They're also prone to having some kind of drawback, in order to justify low mana costs for their power level and match the black theme of paying any cost for power
Unlike the flashback mechanic to cast spells from graveyards, such as with Past in Flames or Dralnu, Lich Lord, the way Kess casts spells is not itself an alternative cost, so you can pay alternative costs for your spells with her (Cyclonic Rift)