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New sets release every few months, but the window to grab anything at retail is brutally short which is why timing, automation, and a solid technical setup are the difference between landing a box and refreshing an empty cart
2023-10-13 Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities
Obviously, she works with Bargain too A two mana 2/2 with Flash and Flying always makes the cut, so the fact that this will also chip in and make your opponent lose life while you play out other Faeries is nice, especially because so many Faeries are evasive that chipping in for one damage here and there makes it a lot easier for them to do lethal A three mana 4/2 with Menace is a decent starting point

So the various versions of this that have hexproof remain superior as their upside of consistency outweighs the upside of potentially a lot of +1/+1 counters, aside from some crazy loop you're setting up (like using Stuffy Doll with the enchantment that makes it take all damage for you, then nuking your own Stuffy Doll, but the problem is that will result in an infinite loop) Loxi: Yeah I definitely second a lot of BPY's thoughts here, the reality of current Commander is that people are leaning towards removal that doesn't just care about damage, which is why hexproof + indestructible is the golden combo
However, its good to be familiar with these Supporter-based Search cards as you may find that a deck you build in the future could make good use of one