Firebending can pay waterbending costs, or crack clues for the draw-two or sacrifice decks
The overall score is the sum of all ten, so its out of 50 points
District Mascot The play pattern with District Mascot will often be to cast this turn 1, then saddle it on turn 2 with something and attack with a 2/2, which is a very solid aggro start
End game: Ideally, your opponents have been on the defensive for a while or are getting there now
This seems like a really fair Simic Commander, which is saying a lot
This gives you more time to develop and get your defenses set if you are a control deck, and it means that if you do draft aggro you will need to make sure you have a good curve that can consistently curve out without the aid of the hand smoother