The rare is a five-cost enchantment with the ability to draw when a dork of the given type either ETBs or attacks
We may have a bunch of fancy new Energy cards being released, but Aetherworks Marvel remains the best MTG Energy payoff
You should also consider your deck's mana curve, win conditions, and strategy
Taking Advantage of Starting Intensity More often than not, cards that get a sort of charge from other effects like Drix Interlacer are one-use effects, but in this case, Drix Interlacer can be used multiple times thanks to the power of Alchemy mechanics
This meant that Blue had "U" and "E" and Black had "C" and "K." (In the early days before Wizards spelled it out, incidentally, some players used "K" for black.) Why did we end up going with U
So often do people greedily play the powerful card over the humble Chromatic Shape and never see their error as the heroic work of the Chromatic Shapes is so hard to even notice