This card here is based off a classic pixel-art game, and it's probably the first time in history where that pixel art has been reimagined as 3D fantasy art, so the card plays to people's nostalgia and their imaginations, Nomura said
Speaking of fun, its been a while since I felt this much energy going into a pre-release event, and much of that is owed to Magic the Gathering Final Fantasys new Job Select mechanic a simple, yet exciting mechanic that shines in limited play
The big spell archetype has felt quite real, and many cards that looked like filler (i.e., Sahagin) have overperformed my expectations
We can see this in previews of cards like Garland/Chaos from the first Final Fantasy game, Cecil from Final Fantasy 4, and Sin from Final Fantasy X
I is a very flashy finisher, however, and doubly so with that excellent Toshitaka Matsuda artwork
And he also pairs divinely with his own Sazhs Chocobo, as u/Enlog notes