The Wise Mothmans second ability triggers off all players, not just you
Aerith, Last Ancient Amarant Coral Barret, Avalanche Leader Bugenhagen, Wise Elder Cloud, Ex-SOLDIER Kimahri, Valiant Guardian Maester Seymour Professor Hojo Red XIII, Proud Warrior Shelinda, Yevon Acolyte Sin, Unending Cataclysm Tidus, Yuna's Guardian Tifa, Martial Artist Tromell, Seymour's Butler Wakka, Devoted Guardian Yuna, Grand Summoner
[1] For playtesting
There are standard-issue versions that come from The Pokmon Company, of course, but there are several other interesting options as well
Brawl Not Legal Vintage Legal Timeless Not Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Not Legal Toolbox Notes and Rules Information for Emissary Green: Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving
Any advice would be greatly appreciated