theyre easy to learn and play with, but are very unlikely to be competitive if played against decks which have been specifically built with powerful combos and strategies in mind
The sorcery-speed restriction keeps it fair, but decks built around expendable artifacts or death triggers gain consistent value with every activation
without referring to third-party how-tos) to provide an unbiased look at the game's accessibility
She puts two counters on your stuff precombat, love that for free, and you can tap her with Simic color mana to double that counter on your dork or artifact
Loki Laufeyson Copying spells is pretty good, and Loki Faufeyson does it at a relatively cheap cost: Just 1 extra mana, and you can do it every turn, maybe more with untap effects like Sting, the Glinting Dagger
Figuring Out Reconfigure As promised, let's break down some of the more intricate rulings and interactions regarding Reconfigure so you can make the most out of your Cyberpunk Transformers: How Reconfigure Abilities Actually Work Essentially, Reconfigure gives a card two distinct activated abilities: [Cost]: Attach this permanent to another target creature you control