In the early game, youll drop some ways to make your artifact spells cheaper or start some counter shenanigans, with cards like: Enthusiastic MechanautEnthusiastic Mechanaut ThrummingbirdThrummingbird Moxite RefineryMoxite Refinery Once in the midgame, youll start some value generators that take advantage of your proliferate engines: Insight EngineInsight Engine Long-Range SensorLong-Range Sensor Lux ArtilleryLux Artillery When your board is more dice than cards, youll cast one of these haymakers to close the deal: Deepglow SkateDeepglow Skate Depthshaker TitanDepthshaker Titan Wake the PastWake the Past Its just a phenomenally well put-together deck, with so much to offer on its own and as a gateway into either counters or artifact decks
You can keep pumping out resources turn after turn, but be aware that if you start getting low on life, there's not much you can do to stop it with Black Market Connections since it is guaranteed to trigger at the top of each turn
Activate only during your upkeep
I opened at least one of each of the new tap lands, along with a Daily Bugle Building, and a Vibrant Cityscape
But I played against Necropotence during the Black Summer days and it wasnt a combo deck
Maybe not, but boy does it begin to look like it