It's only a 3/3 when you cast it, but if you make opponents mill or discard, it can grow bigger than most dragons
(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.) If Merchant of Truth dies at the same time as one or more other nontoken creatures you control, its second ability will trigger for each of those creatures
Good stuff and removal in your vehicles is a nice way to push them forward
6 Imprisoned In The Moon Surely Nothing Bad Will Come From This A huge downshift in terms of rarity, Imprisoned in the Moon has gone from a rare from Eldritch Moon and finds itself as a common in Innistrad Remastered
Unlike Ditto, Mew does not need to meet Energy requirements
They end up asking, "will you pay?", even after their opponent cast a non-creature spell for the second time that turn