For two mana, it basically starts out as an indestructible swamp land that can tap to generate one black mana
The Bridge Cycle I love Darksteel Citadel and it gets played in decks outside of artifact themes because it cannot be destroyed by Armageddon or similar mass destruction, as well as Wasteland and Strip Mine proof, which is very valuable in metagames that care about LD and run it in numbers
Weekly digests, tales from the communities you love, and more Hard limits Much like Baldur's Gate 3 does for Dungeons & Dragons, MTG Arena also shows you what you can and can't do due to its limitations
Well, turn three is now a pipe dream thanks to Petrified Hamlet
It does get a little bit interesting in the later part of the game, like using it to find your 6 mana finisher or something
Crew 1 Based on the latest market prices tracked on TCG Stacked