Magic has lots of cards that give you a benefit and a downside at the end of the turn
The first place you can look is at that one of Mind Stone as the deck really doesnt need that
The latter ability only works with Deserts, of course, but there are plenty of those to choose from, and the synergy with Dune Chanter (more on that later) is as powerful as it is obvious
The power in this deck comes from her second ability though, which makes Aura and Equipment spells cost one less to cast
For certain abilities, youll need to exert the card
Equip only as a sorcery.) Artifact - Equipment Color tag templates(None) Dawn-Blessed Pennant As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk