From this point, the deck wants ways to keep the loop going
Extra turns are obscene in EDH, but in most other formats, Ancestral Recall is probably better than Time Walk
Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard
Keep an eye on recent sales and trades to understand how much Japanese Pokemon cards are worth
This mechanic has any player with Rad counters on them mill that many cards from their deck, losing one life for each nonland card milled this way, and then they lose one rad counter
But, in most cases, you should be fine by carrying an extra regular copy of the card alongside the altered one