Given all this, I expect WotC to continue exploring doubling spells in supplemental products where Standard balance is no concern
Platinum Angel Too Much For Too Little In many cases, cards that don't let you lose the game and make your opponents unable to win are win more cards
Sagas are usually pretty good sac fodder: You can often sac them after you've already gotten some value out of it, and if you time things right (and your sac outlet works at instant speed), you can even sac them after the last chapter's trigger goes onto the stack, but before it resolves
For example, the difference between the power of a 3/3 creature and a 5/3 creature is 2
Famously banned in Commander since before the Rules Committee combined the banned as/banned in Commander lists, this 9-mana mass board wipe was considered an unfun interaction in Commander games since it effectively restarts the game
Yuffie is a red version of Thieving Skydiver, right