Deep, replayable, and immensely enjoyable, Slay the Spire is a singleplayer deck builder that you won't regret pouring your time into, as we loved every minute of our 300 hour Slay the Spire binge
Personally, Ive found that building a strong deck around your rare pulls makes playing the game even more enjoyable
These include cards that pump your vehicles' power (Depala, Veteran Motorist, Chief of the Foundry), reduce crew costs and casting costs, draw cards, etc
Some of the tales from the vault have become some of the most legendary stories ever
This commander, and the others that its similar to, provide us with a pretty clear direction: we'll fill the deck with cheap and evasive Scouts, Pirates, and Rogues, pair those creatures with some artifact and non-hand casting synergies, and look to end the game with a buffed-up board of similarly-typed creatures
This card will really get the deck going with casting instants and sorceries