Retrieved October 6, 2017
Skip this step if you dont have an in-depth understanding of the game
It's a 3/2 flier with a mana value of four, which draws you cards whenever you damage the enemy - that would be playable in draft, but the Squad ability makes it extremely powerful
My perfect curve starting on turn 3 consists of a Nissa, Voice of Zendikar that is followed up the next turn by a Gideon, Ally of Zendikar
While I primarily rank these based on expected strength, new commanders must also compete against their peers: Commanders that exist within well-explored archetypes without adding anything new or are obviously worse than existing commanders within their niche naturally fall lower than something innovative that offers a truly unique build-around
If you are running up against a deck you can't fight, or there is a person or two who have really nasty Commander decks and their attitude is sort of "Stop us if you can!" then you can