Because of the Adventure, you can really look at it as a potential 4-mana 2/2 that gets you a permanent back from your graveyard and that is also a card I would probably always play
The same is true for doubling the number of counters on a player
Either way, Phlage is still a terrifying threat for many decks to face

The Action [Commander] Grand Arbiter Augustin IV [/Commander] [Creatures] *1 Leonin Arbiter *1 Thalia, Guardian of Thraben *1 Aven Mindcensor *1 Deceiver Exarch *1 Hanna, Ship's Navigator *1 Hushwing Gryff *1 Laboratory Maniac *1 Masako the Humorless *1 Vryn Wingmare *1 Fatestitcher *1 Linvala, Keeper of Silence *1 Lodestone Myr *1 Padeem, Consul of Innovation *1 Quicksmith Spy *1 Restoration Angel *1 Selfless Squire *1 Solemn Simulacrum *1 Arcanis the Omnipotent *1 Sun Titan *1 Myr Battlesphere [/Creatures] [Enchantments] *1 Ghostly Prison *1 Land Tax *1 Leyline of Anticipation *1 Mind Over Matter *1 Quarantine Field [/Enchantments] [Artifacts] *1 Blinkmoth Urn *1 Clock of Omens *1 Crawlspace *1 Feroz's Ban *1 Howling Mine *1 Inspiring Statuary *1 Mana Vault *1 Norn's Annex *1 Relic of Progenitus *1 Sol Ring *1 Sphere of Resistance *1 Static Orb *1 Storage Matrix *1 Thought Vessel *1 Torpor Orb *1 Trinisphere *1 Vedalken Orrery *1 Voltaic Key *1 Winter Orb [/Artifacts] [Instants] *1 Blue Sun's Zenith *1 Counterspell *1 Cyclonic Rift *1 Disallow *1 Rally the Ancestors *1 Render Silent *1 Return to Dust *1 Sphinx's Revelation *1 Swords to Plowshares *1 Whir of Invention [/Instants] [Sorceries] *1 Curse of the Swine *1 Fabricate *1 Reshape *1 Supreme Verdict *1 Windfall [/Sorcieries] [Planeswalkers] *1 Dovin Baan [/Planeswalkers] [Lands] *1 Adarkar Wastes *1 Azorius Chancery *1 Command Tower *1 Flood Plain *1 Flooded Strand *1 Hallowed Fountain *13x Island *1 Myriad Landscape *16x Plains *1 Prairie Stream *1 Temple of Enlightenment *1 Temple of the False God [/Lands] [/Deck] This deck is really trying to leverage Inspiring StatuaryInspiring Statuary and other tap/untap effects to slow the game down for our opponents, while at the same time giving us a chance to turn those effects off on our turn

All can evolve into either the Midday Form or the Midnight Form, depending on the time of day
MUR uses a different visual treatment textured holographic foil across the full card with explicit Mega branding and pulls significantly rarer than SAR (closer to 1 per booster box for the headline Mega chase)