Whenever an opponent draws a card, you may draw two cards, is an absurd line of text
These sorts of cards give you a long-game value that gains cards and power over time and can really impact the board
As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, exile the top two cards of your library
These can be annoying, but since many self-mill decks go for quantity, they arent nearly as devastating as cards that eat your entire graveyard
And in certain cases where there's only a few creatures on the board that desperately need to go, I'd rather pay a little extra for a guaranteed 13 damage than just three or four with Chain ReactionChain Reaction
Of course, given his artificer reference as an MTG card, hes given the most popular color combination of Azorius