4 NUMBER 16: SHOCK MASTER When it was released, Shock Master felt like an annoying card, but not necessarily one that was invincible
Here's a brief summary of each: Normal summon - Play a monster card from your hand in a face-up attack position Normal set - Play a monster card from your hand in a face-down defence position (isn't considered summoned until it's flipped) Tribute summon - If you want to play a level five or six monster, 'tribute' (send to the graveyard) one creature you control
I mean, how many of us remember getting a Magic Cylinder straight to the face and taking a bunch of damage
However, when this card is paired with the generic hand trap, Droll & Lock Bird, the opponent is not able to draw a new hand, thus leaving them with no cards to play and putting them in a spot where they are almost unable to win
Shuuji Maruyama, the series's character designer, did not animate an episode until the final one
Your opponent takes any battle damage you would have taken from battles involving it