It looks like a nice green creature for Commander and a sideboard or maindeck threat for Standard because some decks will have a hard time dealing with it
We wanted to tell stories not just through art, card names, and flavor text, but mechanically as well
Madison Li Excava, the Risen Past Extractor Demon Goryo's Vengeance Grixis Haunted House Kami of Industry Kardur's Vicious Return Lukka, Wayward Bonder Nissa, Vital Force Olivia, Crimson Bride Postmortem Lunge Priest of Fell Rites Puppeteer Clique Rekindling Phoenix Rockalanche Scampire Simian Simulacrum Terror Ballista The Caldaia Thunderkin Awakener Toph, Hardheaded Teacher Torrent of Souls Tri-Sentinel, Act of Vengeance Tyvar, Jubilant Brawler Vithian Stinger Wake to Slaughter Warren Pilferers Whip of Erebos Yotian Frontliner
And then there was this card: I singled this card out because the "grow when I damage my opponent" has proven so useful that it is a semi-regular creature ability
That moment where you discover a new card and become inspired to find a way to break it is one of the best moments of the game for some players, myself included
This is a much better option for explosive combos than Festival, but a worse one for winning fair games