The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead
(You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field
SEVENS episode 32: "Here Comes the Cavalry" Yu-Gi-Oh
Some archetypes, like Traptrix, Phantom Knights, and Paleozoic are built around Normal Trap Cards
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that card/effect/attack now targets the new target