Ice Storm for land destruction is great against untapped lands, but too mana intensive
Lets take a look at Masterminds Acquisition to get a better idea of what I mean
First-Time Rewards, as the name suggests, are only granted the first time you clear a stage, while Chance Rewards have a possibility of dropping with every victory
The goal of this deck is to play evasive creatures to ninjutsu out Yuriko, drawing cards while draining out our opponents
This card is one of those prizes, handed out only to a handful of finalists, which is exactly why its so pricey
Card Text: Menace, haste Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control