Each Crystal costs four mana, reduces the cost of spells of a certain color, has a static effect, and a more powerful effect that costs six mana and needs to be tapped to activate
If you want to get more crazy, add Undead Alchemist
Dance of the Elements leans into five-color synergy and tribal cohesion in a way that actually feels playable and scalable, while Blight Curse commits hard to the -1/-1 counter identity with a grindy, value-driven game plan thats going to make certain tables very nervous
Its as if they died of old age, I guess
Bartolom del Presidio Bartolom del Presidio doesnt offer much except efficiency, but that can be impactful
Mind Control has always been a powerful removal spell since you steal the best threat at the table while denying it to your opponents, but this one cant be shaken off and eventually draws cards