That 9-mana cost needs to come down quite significantly, but any reasonable amount of milling should fill your graveyard with permanents very quickly
On top of Krenko exponentially copying an army of goblins to control each turn, it's even better when paired with cards like Goblin Warhchief that let you get out the already cheap creatures for 1 mana less, while Shirk Prospector can sacrifice as many goblins as you want to generate mana whenever you need for a devastating attack, making you a threat for any matchup without consistent creature removal
There might even be some good old fashioned cross-your-fingers guessing
Trying to keep pace with the agro decks using pure card draw effects and efficient answers simply doesn't work, the card draw is not cost appropriately to do this
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