Genesis plus the utility creatures Ive increased in number here will be a strong mid-game plan, and of course it didnt hurt that Shriekmaws evoke ability puts it right back in the graveyard for Genesis to re-buy turn after turn
Different stores have different techniques, but it generally comes to down to something like Mint/Near Mint (M/NM) being the best followed by Slightly Played (SP), and Played (PL), Heavily Played (HP), and finally Poor
Were not here for that
Earlier this year, Ira Glass talked about how hard it is to start out in any creative endeavor, and while alteration is a bit different, a lot of it still applies: Nobody tells this to people who are beginners
Leading a Simic Token brew is why they are here as they will double your Treasure, Clue, Food, Thopter, Drake, and Saproling tokens
Even outside of poison strategies, turning small utility creatures into real threats changes combat math immediately