Family Reunion Flare of Fortitude Glaring Spotlight Heroic Intervention Jirina, Dauntless General Join Shields Kaya, Intangible Slayer King Darien XLVIII Kiora Bests the Sea God Lazotep Plating Lich's Mastery Lightshield Array Linvala, Shield of Sea Gate Metropolis Reformer Mutational Advantage Niv-Mizzet, Guildpact Odric, Lunarch Marshal Restoration Magic Selfless Safewright Sheltering Word Silkguard Simic Charm Smuggler's Surprise Spectacular Spider-Man Sporeweb Weaver Surge of Salvation Syr Ginger, the Meal Ender Tamiyo's Safekeeping Tyrant Guard Veil of Summer Yuan-Ti Scaleshield
You need to pair it with some library manipulation to reliably use it as a ramp card and unless you are playing a turn one Brainstorm, Ponder or at a stretch Serum Visions you are not going to be able to use it as ramp on turn two when you most want it
Its also got hexproof for a turn and generates card advantage whenever it or another dragon deals combat damage to a player
Watermark: Fire Nation Illustrated by Tetsuko Standard Legal Alchemy Legal Pioneer Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp
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Every time Beast quests, you draw a card and then discard a card