Heres a quick, concise video explaining all the stuff you need to know about what regeneration is and what it can and cant do: All right, now for those of you who prefer to learn by reading, the first thing you need to keep in mind is that a regenerated creature doesnt get a chance to die, and so it never leaves the battlefield
The eccentric Buggy is presented in a full-art version, sitting in a pile of gold and other treasures
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If you're playing in best of three matches, these spells are best to keep on a sideboard, which can have upto 15 cards on it for quick swapping with your deck between rounds
While not explicitly lifegain, I think this commander offers a fresh take on the lifegain theme and directly converts your lifegain into a tangible resource (mana) as opposed to more +1/+1 counters or bonus life
All of that said, for some MTG Commander decks, generating a bunch of 1/1s isnt the most interesting payoff in the world