Although its possible to add stencil-reading support to an HLSL shader, I dont want to have to do that for every shader Im using in the game, so Ill stop Unity rendering some of the card layers, then add them back with stencil tests spliced in using Render Objects
This is a dragon and a hydra, two well-supported typal decks in EDH
Game Goblins This store offers a buy list of cards that its looking for, which is useful
Abilities You may have noticed Magic cards are not always written in the most natural prose
At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard
1 Polychromatic Gathering Expansion Pack (25 cards/Booster, randomly receive either "Yuan" or "Peng")