Roughshod Duo enables both aggressive raccoon and mice decks, for example, while Lightshell Duo fills the graveyard for rat decks and plays well with the spells otter decks depend on
Stickers Stickers make me mad mostly for how they mess up my search results when looking up specific keywords or mechanics
Other effects can still modify enchanted creature's power and/or toughness as they would any other creature, and their durations are not affected
First, the active player (or, if it's not an opponent's turn, the next opponent in turn order) chooses which creature they'll exile, then each other opponent in turn order does the same, knowing choices made before their choice
Building up her own power which is no joke with flying providing a small but regular source of lifegain and fetching your vampires right back from the grave
This space ranges from big things like Extravagant Replication to simpler cards like Spark Double