Rarities: Leader x6 Common x45 Uncommon x30 Rare x26 Super Rare x10 Secret Rare x2 Spezial Karten x6 DON
The Spells all have effects that activate when they are sent from the Spell & Trap Zone to the GY (with the exception of "Sun-Liu Alliance") while the Traps have effects that they activate in the GY by banishing themselves
But, other than Grisel-Daddy, Im all-in on Leviathans for this one
We've updated this guide to include more information about promo cards and how to obtain them, as well as new information about the Illumineer's Quest cards
The fact that Craterhoof Behemoth has haste means that it also gets to participate in the fun
It has strong build-in protection, it can be an excellent Zombie Token producer if played after a combat where many creatures died and last but not least, on death trigger and by paying we can destroy all artifacts, creatures, and enchantments