The abilities are quite appealing, and I especially like that the first one is tied to combat but doesnt need to deal combat damage to an opponent to get the benefit
Its not actually a creature until it has eight or more charge counters, so its pretty hard for opponents to target it until then
Read the original first look article from Daily MTG.
For example, if your Summon: Bahamut with one lore counter on it loses all abilities because someone attaches Observed Stasis to it, it'll won't gain lore counters via the turn-based action until it has chapter abilities again (probably because you removed the Observed Stasis somehow.) New Keyword Ability: Job Select Many FINAL FANTASY games allow characters to choose (and sometimes switch between) different jobs with unique strengths and abilities
While your opponent may remove this, the upside is just so high (even if the base stats are mediocre)
The set has sold better than anything else that Wizards of the Coast has ever put out for the massively popular card game, and the exposure and merchandising fees that Square is racking up for Final Fantasy must surely be astounding